‘Pokémon Legends: Z-A’ re-invents the wheel — again
The second entry in Pokémon’s most ambitious franchise delivers through its unique charm, characters and addictive gameplay loop.
4
The second entry in Pokémon’s most ambitious franchise delivers through its unique charm, characters and addictive gameplay loop.
4

With games defined by their ability to generate X-topping hate-fueled hashtags, games so technologically unpredictable that developers had to implement anti-crash back-up data as feature, and games with textures so unpleasant that they’ve received comparisons to titles from 1998, it’s fair to say that Pokémon’s Nintendo Switch era has been rocky — even if the franchise’s sheer popularity is enough for quality concerns to never reflect in the sales charts.
However, while other Switch titles were mixed in their reception due to their lack of polish, substance or innovation, one game stood apart from the crowd — 2022’s “Pokémon Legends: Arceus.” It took immersion to the next-level — no longer were battles relegated to a secondary screen; the world’s most dangerous monsters now posed actual environmental threats, with potential to harm not only the player’s Pokémon but the players themselves.
When “Pokémon Legends: Z-A,” a game set in Pokémon X and Y’s Kalos region, was announced for Nintendo Switch and Nintendo Switch 2 in February 2024, excitement was high. For 12 years, fans have longed for an opportunity to revisit the fan-favorite “Mega Evolution” gimmick, originally from “Pokémon X and Y,” and deepen the infamously underexplored lore of the Kalos region as a whole; this game is the culmination of years of pent-up excitement.
So, did “Pokémon Legends: Z-A” end up living up to the hype? Ultimately, yes, even if it deviated slightly from the foundations of its predecessor.
While a previous series installment, “Pokémon Legends: Arceus,” is a title defined by its scale and exploration, setting players thousands of years in the past where they must traverse biomes to discover the mysteries of the prehistoric Hisui region, “Pokémon Legends: Z-A” flips that concept on its head. The latest entry takes place entirely in Lumiose City, five years after the events in the Kalos region in Pokémon X and Y.
The story sees the player join a group called “Team MZ” — a group of young trainers who seek to assist in the re-development of Lumiose City following Team Flare’s attack at the end of “Pokémon: X and Y.” To do this, the protagonist must rise in the ranks of the Z-A Battle Royale, a nightly competition circuit, to prove that he possesses what it takes to harness the power of Floette’s Mega Evolution and save the city.
The active battle and capture systems return from “Pokémon Legends: Arceus,” although they’re done differently this time around. Old Mega Evolutions are also back, and a number of brand new forms have been added. Battles are now completely real-time, and instead of having five large, themed biomes to catch Pokémon in, the iconic pocket monsters are strewn out in “Wild Zones” throughout Lumiose.
Through its atmosphere, the structure of its progression and sprinkle of slice-of-life elements, “Pokémon: Legends Z-A” establishes itself as one of the more personal games in the series. The game operates on a 24-minute day cycle. Players use the daytime sequences to complete side quests and main missions, while they grind their way through the aforementioned battle royale in the night.
The cast of characters is also a highlight, as players become deeply familiar with the many officials, vigilante groups and government organizations that contribute to the politics of the story.
While “Pokémon Legends: Arceus” emulated the feel of a feature film that felt grand in its presentation, “Pokémon Legends: Z-A” feels more like a weekly TV series, with less of a central overarching premise and more character interaction with gradual tension built throughout.
In terms of combat, the game offers far more opportunities for battle. Through features like the battle royale, dozens of quests around the city that prompt trainer battles and an increase of mandatory battles in the game, “Legends Z-A” makes active strides to fix this issue. Players will have ample opportunity to level up their teams and experiment with new catches.
Even though “Pokémon Legends: Z-A” made many improvements over its predecessor, the sense of emptiness in this generation’s postgame content was notably disappointing. In “Pokémon Legends: Arceus,” the postgame content is arguably the highlight of the game.
In terms of end-game content, unfortunately, most of the postgame of “Pokémon Legends: Z-A” feels lackluster, and it’s by far the game’s most underwhelming trait. Many new objectives feel repetitive and the story peaks fail to match the high standards set by previous entries.
Still, what “Pokémon Legends: Z-A” lacks in terms of sheer content volume, it more than makes up for in its vibrant atmosphere, immersive gameplay and compelling story.
The whimsical and engaging presentation of the game gives a level of charm unmatched by any recent entry in the series. For dedicated fans, it taps into the childlike sense of wonder and curiosity that has drawn millions to the franchise. By the end of the run, fans of the franchise won’t be ready for the ride to be over.
We are the only independent newspaper here at USC, run at every level by students. That means we aren’t tied down by any other interests but those of readers like you: the students, faculty, staff and South Central residents that together make up the USC community.
Independence is a double-edged sword: We have a unique lens into the University’s actions and policies, and can hold powerful figures accountable when others cannot. But that also means our budget is severely limited. We’re already spread thin as we compensate the writers, photographers, artists, designers and editors whose incredible work you see in our paper; as we work to revamp and expand our digital presence, we now have additional staff making podcasts, videos, webpages, our first ever magazine and social media content, who are at risk of being unable to receive the support they deserve.
We are therefore indebted to readers like you, who, by supporting us, help keep our paper independent, free and widely accessible.
Please consider supporting us. Even $1 goes a long way in supporting our work; if you are able, you can also support us with monthly, or even annual, donations. Thank you.
This site uses cookies. By continuing to browse the site, you are agreeing to our use of cookies.
Accept settingsDo Not AcceptWe may request cookies to be set on your device. We use cookies to let us know when you visit our websites, how you interact with us, to enrich your user experience, and to customize your relationship with our website.
Click on the different category headings to find out more. You can also change some of your preferences. Note that blocking some types of cookies may impact your experience on our websites and the services we are able to offer.
These cookies are strictly necessary to provide you with services available through our website and to use some of its features.
Because these cookies are strictly necessary to deliver the website, refusing them will have impact how our site functions. You always can block or delete cookies by changing your browser settings and force blocking all cookies on this website. But this will always prompt you to accept/refuse cookies when revisiting our site.
We fully respect if you want to refuse cookies but to avoid asking you again and again kindly allow us to store a cookie for that. You are free to opt out any time or opt in for other cookies to get a better experience. If you refuse cookies we will remove all set cookies in our domain.
We provide you with a list of stored cookies on your computer in our domain so you can check what we stored. Due to security reasons we are not able to show or modify cookies from other domains. You can check these in your browser security settings.
These cookies collect information that is used either in aggregate form to help us understand how our website is being used or how effective our marketing campaigns are, or to help us customize our website and application for you in order to enhance your experience.
If you do not want that we track your visit to our site you can disable tracking in your browser here:
We also use different external services like Google Webfonts, Google Maps, and external Video providers. Since these providers may collect personal data like your IP address we allow you to block them here. Please be aware that this might heavily reduce the functionality and appearance of our site. Changes will take effect once you reload the page.
Google Webfont Settings:
Google Map Settings:
Google reCaptcha Settings:
Vimeo and Youtube video embeds:
The following cookies are also needed - You can choose if you want to allow them:
